GSRC Room - Programme

 
  • Everyone Everyone
  • Talk Talk
  • Board Games
  • RolePlaying Games
  • Digital Games
  • Miniature Games
  • Card Games
  • Family Games
  • Science Games
  • Live Games
GSRC Room - Programme

A space dedicated to reflection, research, and dialogue on games as both a subject of study and a tool for change. The GSRC Room is the result of a collaboration between Play and the Game Science Research Center, an interuniversity research hub bringing together scholars and experts in game science from across Italy.

Here you’ll find talks, panels, and meetings exploring games in all their forms: from gamification to game-based learning, from serious games to the social impact of play—touching on neuroscience, philosophy, economics, and more. It’s a unique opportunity to discover how games can be analysed, understood, and applied through scientific methods, while also being inspired by cutting-edge projects and research.

The GSRC Room is located in Hall 15 - E27.

Federludo – Networking – Roundtable

Roundtable

Hall 15 E27 04 Friday
hours 01:00 PM - 02:00 PM
Tipology: Talk
Target: Everyone
immagine evento: Federludo – Networking – Roundtable

Gambit - Meet & Greet

Come and meet the team behind Gambit Store & Ludo Pub, the one-of-a-kind venue in Bologna that holds a unique record: a ludo pub by night with ...

Hall 19 P24 04 Friday
hours 09:00 AM - 11:00 AM
Tipology: Talk
Target: Everyone
immagine evento: Gambit - Meet & Greet

Games and Culture: Propaganda, Identity, and Activism. With Renzo Repetti, Claudio Tosi, Letizia Vaccarella

Games are never neutral—they’ve always been a means to narrate, educate, and, at times, manipulate. From games that tell history, to those used ...

Hall 15 E27 04 Friday
hours 11:00 AM - 12:00 PM
Tipology: Talk
Target: Everyone
immagine evento: Games and Culture: Propaganda, Identity, and Activism. With Renzo Repetti, Claudio Tosi, Letizia Vaccarella

Simulating Climate Change

Can a game really tackle a complex issue like climate change? Join Marianna Adinolfi, climate modelling expert at CMCC, and Valeria Agostino, ...

Hall 15 E27 04 Friday
hours 06:00 PM - 07:00 PM
Tipology: Talk
Target: Everyone
immagine evento: Simulating Climate Change

The Great Game of Evolution

Friday, 3:00 PM – Game Science Research Center Room How can we represent evolution through games? Which evolutionary processes lend themselves ...

04 Friday
hours 03:00 PM - 04:00 PM
Tipology: Talk
Target: Everyone
immagine evento: The Great Game of Evolution

The Great Game of Evolution - with Federico Plazzi, Willy Guasti, Michele Bellone

Friday, 3:00 PM – Game Science Research Center Room How can we represent evolution through games? Which evolutionary processes lend themselves ...

Hall 15 E27 04 Friday
hours 03:00 PM - 04:00 PM
Tipology: Talk
Target: Everyone
immagine evento: The Great Game of Evolution - with Federico Plazzi, Willy Guasti, Michele Bellone

AI in TTRPGs: Ally or Adversary of Human Creativity?

Artificial Intelligence is making its way into the world of tabletop roleplaying, promising to enhance gameplay through content generation and ...

Hall 15 E27 05 Saturday
hours 04:30 PM - 05:30 PM
Tipology: Workshop
Target: Everyone
immagine evento: AI in TTRPGs: Ally or Adversary of Human Creativity?

AI in TTRPGs: Ally or Adversary of Human Creativity?

AI in TTRPGs: Ally or Adversary of Human Creativity? Artificial Intelligence is making its way into the world of tabletop roleplaying, promising ...

Hall 15 E27 05 Saturday
hours 04:30 PM - 05:30 PM
Tipology: Talk
Target: Everyone
immagine evento: AI in TTRPGs: Ally or Adversary of Human Creativity?

Escape to Trieste: Marco the Penguin and Artificial Intelligence – With Luca Bortolussi (AI-LAB, Universita di Trieste)

Escape to Trieste is an educational board game, a reimagining of Scotland Yard, that introduces concepts like reinforcement learning and Markov ...

Hall 15 E27 05 Saturday
hours 10:00 AM - 11:00 AM
Tipology: Talk
Target: Everyone
immagine evento: Escape to Trieste: Marco the Penguin and Artificial Intelligence – With Luca Bortolussi (AI-LAB, Universita di Trieste)

Games as Tools for Communication and Education

Saturday, 12:00 PM – Game Science Research Center Room A roundtable exploring how games can be used for scientific communication, to engage ...

05 Saturday
hours 12:00 PM - 01:00 PM
Tipology: Talk
Target: Adults
immagine evento: Games as Tools for Communication and Education

Games as Tools for Communication and Education - With Nico Pitrelli, Ennio Bilancini, Sara Ricciardi, Michele Bellone

Saturday, 12:00 PM – Game Science Research Center Room A roundtable exploring how games can be used for scientific communication, to engage ...

Hall 15 E27 05 Saturday
hours 12:00 PM - 01:00 PM
Tipology: Talk
Target: Everyone
immagine evento: Games as Tools for Communication and Education - With Nico Pitrelli, Ennio Bilancini, Sara Ricciardi, Michele Bellone

Kinky & Nerd – Fantasies, Play, and Nerd Culture - With Lady Flame, Play War Pit. Moderator: Cristiana Angelini

A provocative panel at the intersection of kink aesthetics and nerd culture. From RPGs to comics, from miniatures to the fetish influences in ...

Hall 15 E27 05 Saturday
hours 02:30 PM - 03:30 PM
Tipology: Talk
Target: Adults
immagine evento: Kinky & Nerd – Fantasies, Play, and Nerd Culture - With Lady Flame, Play War Pit. Moderator: Cristiana Angelini

The medium is the message: Giocare con Marshall McLuhan e le leggi dei media - Paolo Granata. Modera: Michele Bellone

Hall 15 E27 05 Saturday
hours 05:30 PM - 06:30 PM
Tipology: Talk
Target: Everyone
immagine evento: The medium is the message: Giocare con Marshall McLuhan e le leggi dei media - Paolo Granata. Modera: Michele Bellone

A Ludo-Narrative Framework for innovating Game Design teaching - Ennio Bilancini, Leonardo Boncinelli, Thomas Brember

The European Game Science Lab aims to bring together both game theory and game design to enhance education for the creation of games. We aim ...

Hall 15 E27 06 Sunday
hours 12:30 PM - 01:30 PM
Tipology: Talk
Target: Everyone
immagine evento: A Ludo-Narrative Framework for innovating Game Design teaching - Ennio Bilancini, Leonardo Boncinelli, Thomas Brember

Games with Colorblind Players or for Them?

Speaker: Alessandro Rizzi What are the current—or ideal—guidelines for designing games that are accessible to colorblind players?

Hall 15 E27 06 Sunday
hours 10:30 AM - 11:30 AM
Tipology: Talk
Target: Everyone
immagine evento: Games with Colorblind Players or for Them?

Play4Change 2025 Awards Ceremony

Winners of the 2025 Play4Change competition will be announced across three categories: (i) Original Game, (ii) Game Project, (iii) Scientific ...

Hall 15 E27 06 Sunday
hours 03:30 PM - 04:30 PM
Tipology: Talk
Target: Everyone
immagine evento: Play4Change 2025 Awards Ceremony

Presentation of the “Spazio + Sicuro” Project Materials

The Safe Space Project was launched in 2021 through a collaboration between the research group Donne, Dadi & Dati and La Gilda. Its resources—the ...

Hall 15 E27 06 Sunday
hours 11:30 AM - 12:30 PM
Tipology: Talk
Target: Adults
immagine evento: Presentation of the “Spazio + Sicuro” Project Materials

Storymakers 4.0: The Revolution of Collaborative Storytelling

How are digital communities influencing the stories we tell—and how? This talk explores the evolution of shared storytelling in today’s world, ...

Hall 15 E27 06 Sunday
hours 01:30 PM - 02:30 PM
Tipology: Talk
Target: Everyone
immagine evento: Storymakers 4.0: The Revolution of Collaborative Storytelling

Storymakers 4.0: The Revolution of Collaborative Storytelling - With Mauro Colarieti; Roberto Pedotti; Leonardo Boncinelli

How are digital communities influencing the stories we tell—and how? This talk explores the evolution of shared storytelling in today’s world, ...

Hall 15 E27 06 Sunday
hours 01:30 PM - 02:30 PM
Tipology: Talk
Target: Everyone
immagine evento: Storymakers 4.0: The Revolution of Collaborative Storytelling - With Mauro Colarieti; Roberto Pedotti; Leonardo Boncinelli

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An event by
Bologna Fiere  
In collaboration with
Modena Fiere  
 
Ludo Labo  
With the support of
TreEmme  
 
La tana del Goblins  
 
Ludus  
With the patronage of
Regione Emilia Romagna  
 
Università di Bologna  
 
Università di Modena e Reggio Emilia  
 
Comune di Modena  
Media partner
Rai Cultura  
 
ioGioco.it  
Sponsor
BPER  
Certifications
Accredia - ISF